CinemaIK - new tool for Unity, soon in Asset Store!

Some time ago I needed to make a trailer for a game. Of course I used the brand new Timeline and it was awesome. In the trailer there was been some close-up dramatic shots of the main hero and because I used standard idle animation for him, he didnt have any emotions at all. Back then I wrote a little script to make move his eyes and head which also works in editor, even in edit mode.

Close-up shot from trailer

Now I want to make the script more powerful and optimized to publish it on the Asset Store. Here is main features:
  1. Full IK - head, body, feet and hands;
  2. Eyes look with eye groups which allows to move eyes individually or even animate more than 2 eyes(spider for example);
  3. Animate emotions with blendshapes, create emotions from certain blendshapes and use weights to animate, also several blend modes for weights;
  4. And all of this works in realtime in edit mode and supports Timeline.
Here is a comparasion:
Few minutes and you can get acceptable result

Right now all functional is done, need to work on the optimization and fix some bugs.

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