CinemaIK - new tool for Unity, soon in Asset Store!
Some time ago I needed to make a trailer for a game. Of course I used the brand new Timeline and it was awesome. In the trailer there was been some close-up dramatic shots of the main hero and because I used standard idle animation for him, he didnt have any emotions at all. Back then I wrote a little script to make move his eyes and head which also works in editor, even in edit mode. Close-up shot from trailer Now I want to make the script more powerful and optimized to publish it on the Asset Store. Here is main features: Full IK - head, body, feet and hands; Eyes look with eye groups which allows to move eyes individually or even animate more than 2 eyes(spider for example); Animate emotions with blendshapes, create emotions from certain blendshapes and use weights to animate, also several blend modes for weights; And all of this works in realtime in edit mode and supports Timeline. Here is a comparasion: Few minutes and you can get acceptable result Right