Blendshape Driver gives you powers to manipulate SkinnedMeshRenderer blendshapes extremely easy and intuitive. Need a complex face rig with several emotions? No problem. Need a simple rig that changes blendshape simply by rotating bone? No problem. And here is some keys! ASV-QYHM-6P9A-WRCF-U97V-EJJE ASV-V7UH-MCXY-7Q6H-DPDC-UMPL Check it out here: Asset Store Thanks and please don't forget to leave reviews!)
Hello there! General Kenobi Today my new tool for the Unity is published on the asset store. It's called Easy Volumetric. Easy Volumetric gives you opportunity to simulate fast and lightweight volumetric light that can be generated in realtime. Keep in mind that this asset is not going to create photorealistic volumetric, it's targeted to use with mobile games because phones can't handle real volumetric yet. But there is no restriction to use it in more demanding games, it's your choise. And here is the some keys! ASV-4K39-PM4K-Y47P-U9CA-MNXJ ASV-RVRN-PHUY-X9JC-MR3J-PCMJ ASV-WKNX-CHXW-QQHK-MYFQ-XTJJ ASV-4FJY-XPNG-UU3N-MJ7N-A7KK Check it out here: Asset Store Thanks and p lease dont forget to leave reviews!)
As you may know I am working on a new tool for the Unity3D. I've made a lot of progress recently, but now I'm facing some problems. And the main problem is with animation. Unity cant give me access to animate variables from custom classes and arrays. So, what that mean? This means that half of the functionality will be cut off. This sad, but I am not gonna give up. Release is soon! Follow us on: VKontakte Twitter Ancient Guardian on Steam Hidden Doodle on App Store Chanquan on App Store
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